Tuesday, August 24, 2010

RED DEAD REDEMPTION.....EPIC!!!

Red Dead Redemption puts you in the shoes of a reformed criminal named James Marston, who is trying to get his life back on track. Unfortunately, his former allies have different ideas, threatening his family and forcing him to take on his former gang members and their leader, Bill Williamson. You’ll meet many people on your journey, some of which will help or hinder your pursuits. Your quest will take you all around the vast state of New Austin, which is as expansive as they come.




The game gives you a choice on how to build your character’s standing in the community. You can choose to go the good path, building up a positive honor rating by helping out innocent people who are in need of your services, or opt to go the bad route by becoming an infamous criminal to get what you want. Depending on your chosen path, you will receive different missions to complete, opening up the replayability of the game immensely.



Earning honor is done in a variety of different ways. One way to earn positive honor points is by taking down your bounties and your enemies non-lethally, be it by using your lasso to take them down and hogtie them, or even by shooting the gun out of their hand so they’re no longer a threat to you. Additionally, you can help out random people that you meet throughout the game, rescuing them from an attack and earning a small amount of money as thanks and some honor. Aside from the honor gauge, performing missions and tasks will grant you a fame rating as well, as more people throughout New Austin will begin to hear your name and of your exploits.






If the single-player doesn’t keep you entertained (and it will), Red Dead Redemption offers an epic multiplayer element that will keep you coming back time and time again. There are online free-for-alls and team-based game modes as well, each beginning with a Mexican stand-off. However, the real meat of the online component comes from the Free Roam mode, which could be a separate game in its own right. In Free Roam, you’re able to hop online with some friends and form a posse, taking on other gangs in online skirmishes, busting into their hideouts and taking them out. The scope of the multiplayer element is fantastic, and a great way to eat up time if you’re a multiplayer fanatic.



Graphically, Red Dead Redemption looks phenomenal. The environment is astoundingly created, and the character models are very impressive. While there are some graphical quirks and bugs here and there, including framerate hiccups, they do little to detract from how great this game looks. The sound is also very impressive. Rockstar’s industry-defining production values come into full form here, with a tightly written script and fantastically performed dialogue. The music, while sparse, does an excellent job of setting the pace and overall theme for the action.

Thursday, August 19, 2010

N3II: Ninety Nine Nights Review

I will start off with the faults the storyline is just dumb and far from original but honestly its a hack n slash if you want a good story game play an rpg next fault not much variety in levels theres about 7-8 unique stages which all characters share 5 playable characters by the way all the characters storylines directly tie into eachother so you play a stage with one person then you pick another character and play basically the same stage from there point of view i actually didnt really mind the repeating levels there was always some unique twist that the particular character you were playing as has over the previous character but the landscapes did get a little dull 3-4 times through but the constant enemy attacks will keep you pretty occupied lastly it is one of the more difficult hank n slash games ive played to date new players or casual gamers might have a rough time of it there is an easy mode but... really whats the point also its a pretty unforgiving game when it comes to check points now for the highlights there are 5 playable characters each with less then 10 missions however the difficulty and the sure length of the levels themselves makes for a fun ride if your really good and dont do too much training you can probably clear one characters campaign in 12 hrs or so took me 15 but i trained ALOT abilities are quite unique and satisfying to use most combo to increase a certain effect and all abilities are interchangeable as soon as you unlock them you can use them on any of the 5 characters each character has their own element you can work off and also weapons that increase those effects well thats about it its a hack n slash its an extreme button masher and its fun theres always something satisfying when you can cut down hundreds of enemies in a single blow i give it a 7 and recommended to any hardcore hack n slash fan.

Wednesday, July 28, 2010

Deathsmiles Review

Sooo, i just sent "deathsmiles" back to gamefly. i completed it a little over halfway (gamerscore wise). i thought it was pretty cool so i pulled review on it
that i thought hit it in the head. All credit goes to - 'Jason Young' gamerzone.com

"Let’s face it, we’re lucky when a publisher actually listens to the fans and delivers exactly what we want. Those rare, quirky yet lovable Japanese games being brought over from overseas are such rare occurrences that hardly any publishers take chances on them, and Deathsmiles is no exception. Originally thought to be too ‘Japanese,’ it seemed for the longest time that Cave’s newest shmup would be the next in a long line of games that remain exclusive to our friends in Japan.

Thank you Aksys, for changing that.

Deathsmiles was released in Japanese arcades in late-2007 and was Cave’s second shmup to be played using horizontal scrolling. The 360-port to follow included the arcade, Xbox 360, and 1.1 versions. Mega Black Label, which added a new character and stage, was available as DLC. Here in the western hemisphere, you get it all in one package, making this a great bang for your dollar. Many people might question a retail release, versus download, but it is hard to argue with all of the options that Deathsmiles throws our way.



You can keep the experience absolutely pure, or tone down the difficulty and boost the graphics in Xbox 360 mode, or completely alter the rules for scoring in 1:1. Each mode has a Mega Black Label variant, making for a grand total of six modes, all with separate leaderboards.

From the backgrounds to the lolis (more on that in a second), Deathsmiles is one of the most beautiful shmups in years. It is almost too easy to get lost in admiration - not always a good thing while trying to maneuver your way through bullet hell. Cave knows how to work the genre like no other, and fans will appreciate small touches like intentional slowdown and extremely apparent hitboxes.



You can select both your paths and difficulties, so even newbies can have fun (at least for a few stages) and still have the ability to unlock achievements. Dying doesn’t mean a total Game Over either. You have infinite continues, which may seem too generous, but your score will reset every single time. Deathsmiles aims to please and has options to meet nearly every desire, but don’t enjoy yourself too much. Our heroines are not exacly… legal, so you better behave – lest Chris Hansen come knocking on your door.

From the California Valley girl, Rosa, to the more introverted Follett, each of the ‘four daughters’ has her own unique magical power and a familiar that follows nearby and acts as a secondary shooter. My favorite girl is Windia. Her familiar is an owl named Hoo, and she fires off crescent-shaped projectiles that can be controlled to an extent.



Set in the world of Gilverado, a purgatory of sorts, each of these girls has experienced a tragic accident. Beneath all of the beautiful levels and endless bullets there is an emotional story, which is a bit surprising considering that most of the games in the genre don’t have any. It’s very melodramatic and reminiscent of a visual novel-style of storytelling - this Otaku’s dream come true.

Shmups are slowly making the journey back into the hearts of westerners, but I fear that Deathsmiles may ruin it for other games to come. From the numerous modes and adjustable options, to the beautiful artwork and masterful touches, Death smiles is the new shmup to be reckoned with. It even has online co-op so you can compete with your friends to be the queen of the lolis, and that is something that even Pedobear can appreciate."

Tuesday, July 27, 2010

Noob Blogger, Veteran Gamer

Greeting fellow gamers, welcome to my very first blog! I game alot in my spare time, mostly xbox 360. so i decided to create a blog to discuss the games i play or that im interested in.